RAID Theimios fusion: an October 2026 planning case study
Use the archived 2–6 October calendar to count missing Champions and reserve resources for preparation. A planning example from the Theimios Fusion that ended on 7 October 2026.
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Historical example: the Theimios Fusion ended on 7 October 2026. Before a final push, the first check was whether the Champion chain added up. Spare Energy and a few days on the timer could not replace an unavailable reward. This case study uses the regular Fusion route as it stood on 2 October: count the Champions, check the remaining stages, then decide what reserves to spend.
The question was concrete: on 1 October, a Reddit player asked whether to continue with seven Rare Champions and few Shards. Reassurance is not useful without the numbers. Hoping to summon a missing Champion is also separate from a plan; our RAID ×30 guide explains why a boost is not a guarantee.
First count the missing Champions
Under Plarium’s official scheme, Theimios required four Unblinking, each made from four Shore-spear Fionn. The regular route without ready-made Epics therefore required 16 Rare Champions.
Record two quantities from the roster: E, the Unblinking you already have and intend to use, and R, your available Shore-spear Fionn. Count only the correct Champions. Another Rare cannot replace Fionn. Do not count a Fionn already consumed to create an Epic, or the same progress will appear twice.
Missing Rares: D = max(0, 4 × (4 − E) − R). This applies to the regular route with E between 0 and 4. With E = 0 and R = 7, nine are missing; with E = 1 and R = 7, five are missing. This is our roster arithmetic, not a forecast of successful summons or a cost estimate.
Compare the shortfall with the 2–6 October calendar
On 2 October, the published calendar still listed these stages with Fionn rewards: Champion Training, 1–5 October, with two Champions; Gear Hunters II, Champion Chase and Dragon, 2–5 October, with one each; and Gear Enhancement III and Arena II, 3–6 October, with one each.
Those stages offered seven rewards in total. Fire Knight ended on 2 October and could only be counted separately if its timer was still running and the reward remained unclaimed. The extra Unblinking from the 25–28 September Summon Rush was already an expired opportunity.
The original Plarium calendar below shows dates and rewards. Exact remaining hours had to be checked in-game. The Fusion’s 7 October deadline did not extend individual Tournaments. An unknown finish time should never be replaced with an assumption of “until the end of the day.” Open the archived calendar at full size.

Seven on the calendar were not necessarily seven in your plan
List only rewards not yet obtained. For each, record the stage, current points, required Champion’s threshold, remaining time and source of the missing resources. If a Fionn is already included in R, do not count that reward again. If its threshold is beyond reach, treat that row as uncertain.
For the player’s stated position: seven Rares and no Epics left nine Rares missing. Seven remaining rewards did not close that gap; even an available Fire Knight reward would only make eight. This conclusion depends on those starting figures. An uncounted Epic or already earned Champion changes the calculation: locate it before buying a speculative attempt.
If removing uncertain rows leaves fewer available Champions than D, that reward route does not add up. If the count equals or exceeds D, you have checked only the roster. That lets you move to the next check; it does not yet justify spending the entire reserve.
Reserve resources for preparation as well as rewards
The official Fusion guide requires the specified Rank, maximum Level and Ascension for that Rank. Owning the Champions and having them ready for Fusion are different states. Read each required slot in the Portal instead of copying figures from an older guide or a different Fusion.
Split remaining costs into two columns: obtain the missing Champions and prepare the ones already owned. The second includes rank-up fodder, XP, Ascension Potions and Silver. The first covers what the next reward threshold requires. The same reserve cannot be allocated in full to both.
Prioritise the mandatory action with the nearest deadline, rather than the most appealing farming. Before a battle session, check which counter it advances. If combining goals, compare both events’ actual conditions: shared dates do not mean every action earns points in both.
Use your own account’s thresholds and costs. This example does not promise a Fusion for a fixed number of Shards or Gems. Set a spending limit for the next mandatory result and allow time to prepare the Champions and perform the Fusion itself.
Continue or stop: three possible conclusions
The roster adds up and preparation is covered: choose the nearest mandatory stage and stay within the recorded budget. Update E, R and the remaining-reward list after every reward; an old note quickly stops describing the account.
The roster does not add up: do not spend more merely to justify what is already gone. Check whether an available reward has a useful purpose on its own. Assess that value separately from obtaining Theimios.
Information is missing: open the specific threshold or requirement screen. A useful plan ends in a verifiable action, such as earning a particular reward before its timer expires. “A few more pulls should do it” is not that check.



