Doomsday Ghostly Gifts: why an arrow gave only ten points
An arrow triggered, but the score rose by only ten. Read a real move to compare arrow directions, item values and the result shown by the counter.
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An arrow in Doomsday's Ghostly Gifts can award only ten points. Its direction and the items beyond it matter. Our Undead Bride overview covers the announcement, reward categories and separate dates. Here, one actual mini-game move shows how to compare directions more carefully.
One coin, an arrow and only ten points
Look at the first frame. The ghost is in the bottom-right corner. Above it are a glass, a downward arrow, a leftward arrow and a cake. The score is 130/350 and 14 coins remain. A coin pays for an attempt; points fill the reward progress bar.
The ordinary item values appear on the left: rose five, glass ten, candlestick 15, cutlery 25 and cake 50 points. An attractive item on the board does not mean the next move will collect it.
Open the original before-move frame at full size.
In General Udachi's recording, the player chooses up. At 00:09, the downward arrow lights up in that same rightmost column. Below it is one ten-point glass, followed by the ghost's square. The 50-point cake is above the arrow and is not part of that chain.

At 00:10, the score reaches 140/350, 13 coins remain and a new board appears. That is 140 minus 130, or ten points for one coin. It is one observed move, not the event's average return. Open the result frame at full size.

Check what lies beyond the arrow
In this example, triggering the arrow did not collect the entire column; its direction mattered. Before moving, trace the path from each available arrow. Does it lead to valuable items, another arrow or an All square? Or does a short path end with one low-value item?
Distinguish the small direction buttons beside the ghost from the large red arrows on board squares. The button chooses the direction of the move. An arrow square is one possible result of that choice, with its own direction. The original frame has two different arrow effects along the same side; they are not interchangeable.
The All square on this board is on the left, in the third row. Its presence does not mean pressing up must collect the entire board. The appropriate result still has to occur, and you need to check where the subsequent squares lead.
How to compare the next move
Start with ordinary items along the available line: what is the smallest possible result and what is the largest? Assess the arrows separately by direction. In this frame, a rose, two glasses and cutlery lie to the ghost's left. Above are a glass, two arrows and a cake. The two directions offer different outcomes.
If only a small amount remains before the next reward, consider the lower end of the possible result. For a larger collection, trace arrow chains. This compares options; it is not a proven optimal-move formula. We do not have published probabilities for each square. Four available squares alone do not establish a 25% chance for each.
Inspect the board again after every move. Both the ghost's position and the item layout change in the recording. Always press up quickly stops matching the screen. Compare points before and after the move, and verify the animation's outcome against the counter.
The mini-game has its own timer
The Russian game screens give 1–30 October 2026 UTC. The broader Undead Bride announcement named 1–31 October, so the series' final date cannot replace this mini-game's deadline. Check your section's current timer before spending coins. These images show the start of the event, not today's time remaining.
If you complete Radar missions for an event objective, compare the mission deadline with the event deadline separately. Our Radar timers guide explains the distinction. Before the next move, check the available items, arrow directions, current progress and time remaining.

